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GrapeCity.Documents.DX.Windows Assembly / GrapeCity.Documents.DX.Direct2D Namespace / RenderTarget Class / DrawBitmap Method / DrawBitmap(Bitmap,Nullable<RectF>,Single,BitmapInterpolationMode,Nullable<RectF>) Method

In This Topic
    DrawBitmap(Bitmap,Nullable<RectF>,Single,BitmapInterpolationMode,Nullable<RectF>) Method
    In This Topic
    void ID2D1RenderTarget::DrawBitmap([In] ID2D1Bitmap* bitmap,[In, Optional] const D2D_RECT_F* destinationRectangle,[In] float opacity,[In] D2D1_BITMAP_INTERPOLATION_MODE interpolationMode,[In, Optional] const D2D_RECT_F* sourceRectangle)
    Syntax
    'Declaration
     
    Public Overloads Sub DrawBitmap( _
       ByVal bitmap As Bitmap, _
       ByVal destinationRectangle As System.Nullable(Of RectF), _
       ByVal opacity As System.Single, _
       ByVal interpolationMode As BitmapInterpolationMode, _
       ByVal sourceRectangle As System.Nullable(Of RectF) _
    ) 
    public void DrawBitmap( 
       Bitmap bitmap,
       System.Nullable<RectF> destinationRectangle,
       System.float opacity,
       BitmapInterpolationMode interpolationMode,
       System.Nullable<RectF> sourceRectangle
    )

    Parameters

    bitmap
    destinationRectangle
    opacity
    interpolationMode
    sourceRectangle
    See Also